#ifndef GAME_OVER_MODEL_H
#define GAME_OVER_MODEL_H

#include "model.h"
#include "GameObject.h"

class GameOverController;

class GameOverModel: public Model
{
  public:
    GameOverModel(void);
    ~GameOverModel(void);
    GameState SendGameMessage(Message* m);
    void Eradicate(void);

    bool mWin;
};

#endif
